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World-by-World Walkthrough

Every stage, every hidden path, every optimal route through the world of Redo.

World 1: Ratatan Port

Ratatan Port starting area and tutorial world

Welcome to Ratatan Port - the bustling island that serves as your home base and tutorial area. This is where you first learn the rhythm commands, meet Fortrun, and set out on your adventure. The stages here are intentionally easy, designed to teach you the basics without overwhelming you.

Stage 1-1: First Steps

This is basically an extended tutorial. You'll learn the advance command (Pata Pata Pata Pon) and the attack command (Pon Pon Pata Pon). The enemies are weak and forgiving - they barely fight back. Use this stage to practice hitting the beat consistently. Don't rush through it; really lock in the timing.

Stage 1-2: Rhythm Practice

Introduces the defend command (Chaka Chaka Pata Pon). You'll face enemies that actually attack back, so you need to switch between advance and defend. The key lesson here is reading enemy telegraphs - when they wind up, switch to defend. When they recover, switch to attack.

Stage 1-3: Mini-Boss - Wild Chorus Pack

Your first mini-boss is a pack of unconverted Chorus. They're not individually dangerous, but there are a lot of them. The trick is maintaining your rhythm while they swarm - don't let the chaos throw off your beat. Use area attacks if you picked up any weapon upgrades.

Stage 1-4: Cobun Recruitment

This stage teaches you the Medama system. You'll find Chorus that can be converted into Cobun by granting them a Medama. More Cobun means more power, so always recruit when you can. The stage itself is easy - it's more of a lesson than a challenge.

Stage 1-5: World Boss - Chorus King

Your first real boss fight. The Chorus King is a giant Chorus that summons smaller ones as minions. Focus on the adds first with attack commands, then hit the boss during its recovery windows. This is your first chance to use FEVER mode in a boss fight - try to save it for when the boss is alone.

World 1 Rewards Priority

Between stages, prioritize: 1) New weapons (to diversify your Cobun types), 2) Cobun recruits (bigger army = easier time), 3) Melodium upgrades (nice to have but not essential yet). Don't worry about passive items this early.

World 2: Paraddean Sea

Paraddean Sea world with pirates and ocean scenery

The Paraddean Sea is where the game really starts. Beautiful mermaids, azure waters, and Captain Barbatoid's Swashbuckling Mantaneers making life miserable for everyone. The stages here introduce water mechanics and ranged enemies.

Stage 2-1: Shore Landing

You arrive on the beaches of the Paraddean Sea. The enemies here are Mantaneer scouts - they're faster than World 1 enemies and use ranged harpoon attacks. The key is closing distance quickly with advance commands, then attacking before they can reposition. Archer Cobun are very useful here since they can hit enemies at range.

Stage 2-2: Coral Maze

This stage features branching paths through coral formations. The left path has more enemies but better rewards. The right path is safer but you'll miss out on weapon upgrades. For your first run, take the left path - the extra combat practice is worth more than the safety.

Stage 2-3: The Jolly Hermit Approaches

You can see Barbatoid's ship in the background. The enemies here are tougher Mantaneers with shield-type Cobun of their own. You'll need to use defend commands more frequently since these enemies hit harder. Consider picking up spear-type Cobun - they can attack from behind your shield wall.

Stage 2-4: Ship Boarding

A unique stage where you fight on the deck of an enemy ship. The confined space means you can't retreat as far, making defend timing even more critical. The stage boss is a Mantaneer First Mate - a mini-boss that previews Barbatoid's Anchor Swing attack.

Stage 2-5: World Boss - Captain Barbatoid

See our detailed Boss Guide for the full strategy. Quick summary: watch for telegraphs, alternate attack/defend, save FEVER for Phase 3.

World 3: Yeehawler Mountain

Yeehawler Mountain desert canyon world

The arid canyons and desert wilderness of Yeehawler Mountain are home to Scorpswoosh Bill and his Stinger Diggers. This world ramps up the difficulty significantly with faster enemies and more complex attack patterns.

Stage 3-1: Canyon Entrance

The Stinger Diggers are quick and aggressive. Unlike the Mantaneers, they don't telegraph as long before attacking. You need faster reaction times here. If you've been coasting on easy rhythm timing, this world will punish you. Practice your beat precision.

Stage 3-2: Mine Cart Chase

One of the most fun stages in the game. You're riding mine carts through the canyon while fighting enemies that jump on from the sides. The rhythm is faster here to match the cart speed. It's intense but exhilarating - and the music is absolutely incredible.

Stage 3-3: Ghost Town

An abandoned mining town where Wagoon's raiders lurk. This stage has ambush encounters where enemies appear suddenly from buildings. Keep your defend command ready at all times. The reward for clearing this stage is usually excellent - high-tier weapons or rare Cobun types.

Stage 3-4: Scorpion Nest

The Stinger Diggers' home base. Enemies here have coordinated attacks - they'll try to flank your formation from both sides simultaneously. Position your Ratatan in the center and use area-of-effect skills when surrounded. Shield Cobun are essential for surviving the flanking attacks.

Stage 3-5: World Boss - Scorpswoosh Bill

See our detailed Boss Guide for the full strategy. Quick summary: fast reactions, defend during burrow, burn in Phase 3.

World 4: Deep Green Jungles

Deep Green Jungles world with dense tropical forest

The jungles are where Ratatan's roguelike elements really shine. The stages are longer, the enemies are more varied, and the rewards are better. This world also introduces environmental hazards like poison plants and swinging vines that can knock your Cobun off beat.

Stage 4-1: Jungle Edge

The jungle's edge introduces plant-type enemies that can poison your Cobun. Poisoned Cobun take damage over time, which can quickly deplete your army if not managed. Pick up healing items between stages if available.

Stage 4-2: Ancient Ruins

Hidden within the jungle are ruins from an ancient civilization. These stages have puzzle elements - you need to hit specific rhythm sequences to open doors and reveal secret paths. The secrets here contain some of the best items in the game, so it's worth exploring thoroughly.

Stage 4-3: Canopy Clash

Fighting in the treetops adds a vertical element. Enemies attack from above and below, making positioning more complex. Archer Cobun excel here since they can hit enemies at different elevations.

Stage 4-4: Temple of the Goddess

The deepest part of the jungle holds a temple dedicated to the goddess who created Redo. The enemies here are the strongest non-boss foes in the game. Bring your A-game and a fully upgraded army.

Stage 4-5: World Boss

The jungle boss guards the path to The Everafter. It's a multi-phase fight that tests everything you've learned so far. Refer to our boss guide for detailed strategies.

World 5: The Everafter

The Everafter is the goddess's domain - the paradise that the Ratatan have been singing about since the beginning. But reaching it doesn't mean the adventure is over. This final world is the ultimate test of your rhythm skills and strategic thinking.

The stages here combine elements from all previous worlds - pirate enemies, desert ambushes, jungle hazards - everything thrown at you at once. The music is a remix of all world themes, and it's absolutely incredible. This is where the game peaks, both in difficulty and in soundtrack quality.

Spoiler-Free Zone

We're keeping this section spoiler-free since The Everafter contains major story reveals. For detailed stage guides, check back after the full release on July 16, 2026!

General Route Tips

Ratatan world map showing route through Redo
  • Always take the harder path when given a choice. Better rewards make future stages easier.
  • Recruit every Chorus you see. Army size is the most important resource in any run.
  • Don't skip weapon upgrades. Diversifying your Cobun types gives you options for different encounters.
  • Learn the shortcut rhythms. Some stages have hidden paths that open when you input specific rhythm sequences. These shortcuts often lead to bonus rewards.
  • Backtrack if needed. If a later stage is too hard, you can sometimes find earlier stages that offer better rewards for your build.

Level Up Your Game

Ready for advanced strategies? Check out our tips and tricks guide.

Advanced Tips →